The party was about to head off to the west to deal with snaky snakes. Then Rah announced that he had a job to do. The Siduri temple has been following the party’s exploits and felt they were up to the task.
It seems that the Inquisition has, by some claim of law enforcement, confiscated a huge amount of gems that belong to the Siduri Temple. The party was asked to retrieve the gems, with the promise of a rich payout for success. It seemed likely to the Temple staff that the party would have to kill the Inquisitors in question in order to accomplish the mission.
The main opposition was a High Priest of Enlil, but there could be as many as twelve on staff, including acolytes, also other clerics and fighters. The party wasn’t deterred, planned to break in through the rear compound, and then to secretly bore a hole in the roof using clever magics. If they bored a hole into the High Priest’s chamber, they figured, they might be able to steal back the gems without a fight.
Alas, the plan didn’t work out just as planned. Perhaps it was a setup, perhaps they were unlucky that the high priest had moved the loot for some reason, perhaps someone inside heard them walking on the roof… We may never know. Suffice to say that the room they broke into had no high priest, nor did it seem to contain any gems. They found some treasure that was left behind but not the gems in question.
The party grew suddenly louder as their Silence spell wore off. They moved to investigate the precinct without caution, moving down a long hallway, looking for a reaction.
The attack came from ahead as two large lions busted down the hallway at them. Their attacks surprised K’em and Gargg with their ferocity, tearing and rending with bites and more claws than could be counted. Then one of the side doors was opened and a newly prepared fighter charged, dealing Mirrodin a nasty blow. The Magic User tried to put all of these enemies to sleep using his magic, but only managed to put the fighter into slumber.
Then other attackers appeared in the hallway, a fighter and a priest. The fighter, for his part, sent a terrible lightning javelin, almost killing Gargg outright. The priest then cast Hold Person, turning K’em as stiff as a board. Somehow Threep avoided the effects. Either which way, with only two attacks both of the current party’s most senior fighters were down.
The fight against the lions continued. Maka killed the sleeping fighter and others quickly checked the room. Mirrodin poured a healing salve down Gargg’s throat. Threep pulled K’em from the fight and retreated to the rear. Rah summoned forth Thrak to deal with the newcomers, as the lions just wouldn’t get out of the way.
Thrak engaged the fighter and the priest at the end of the passage, although they were also joined by a high priest. Thrak blasted all of them with a breath-weapon of pure lightning, blasting even the wall to pieces. The fighter and the high priest survived somehow.
As efforts against the lions failed, and people started fleeing the scene, the weight fell on Thrak. Somehow Thrak himself failed to resist the Flame-Strike that crashed through the ceiling atop his head. He did kill the fighter next with a swipe of his sparkling sword.
The high priest was next to be cut down but not before he begged for divine intervention, a favor from his god. A brilliantly lighted giant with glowing skin and armor appeared from nowhere. The godlike-giant and the dragon-fiend fought it out, blow for blow.
Rah was the only person left in the hallway fighting the lions, before Gargg returned to the fray. They managed to kill off the lions but not before the giant struck down Thrak, once and for all. The angelic giant didn’t hang around to fight as it was badly damaged. It did retrieve the bodies of the fallen priests before vanishing. Will it return? No one expects the Enlil Inquisition. What is left of the precinct to explore?